Tagged combat


The Three Rounds Rule - Fixing Stale Combat


D&D combat can become quite stale by the fourth round, but I have here something that can help.

It is really quite simple, every three rounds of combat switch something up. Here are some examples:

One last thing, this is not something you actively tell your players you are doing, as it may break immersion a little. As Sun Tzu said “Let your plans be dark and impenetrable as night..."

"...and when you move, fall like a thunderbolt."